--SKILL: Ardente Disegnare --Script by XGlitchy30 & Stormbreaker, fixed by somen00b, LP 3000 or less requirement added by somen00b local cid,id=GetID() function cid.initial_effect(c) --ED Skill Properties aux.EDSkillProperties(c) --Burning Draw local SKILL=Effect.CreateEffect(c) SKILL:SetType(EFFECT_TYPE_FIELD) SKILL:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_SINGLE_RANGE) SKILL:SetRange(LOCATION_EXTRA) SKILL:SetCode(EFFECT_SPSUMMON_PROC_G) SKILL:SetCondition(cid.skillcon) SKILL:SetOperation(cid.skillop) SKILL:SetValue(SUMMON_TYPE_SPECIAL+1) c:RegisterEffect(SKILL) end --filters function cid.skillcon(e,c) return e:GetHandler():IsFaceup() and e:GetHandler():GetFlagEffect(99988871)>0 and Duel.GetFlagEffect(tp,id)==0 and Duel.GetLP(tp)<=3000 and Duel.GetLP(tp)>=1100 end --Burning Draw function cid.skillop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_CARD,0,id) local p1=Duel.GetLP(tp)-100 local d=math.floor(p1/1000) Duel.SetLP(tp,100) Duel.Draw(tp,d,REASON_EFFECT) Duel.RegisterFlagEffect(tp,id,0,0,1) end