--Tri-Brigade Arms Cerberus IV --scripted by Emiliv function c99900200.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST),1,1) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(999000200,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,999000200) e1:SetCost(c99900200.spcost) e1:SetTarget(c99900200.sptg) e1:SetOperation(c99900200.spop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(999000200,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,999000201) e2:SetTarget(c99900200.thtg) e2:SetOperation(c99900200.thop) c:RegisterEffect(e2) end --sp functions function c99900200.spcost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) return true end function c99900200.cfilter(c) return c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) and c:IsAbleToRemoveAsCost() end function c99900200.fselect(g,tg) return tg:IsExists(Card.IsLink,1,nil,#g) end function c99900200.spfilter(c,e,tp) return c:IsType(TYPE_LINK) and c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 end function c99900200.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local cg=Duel.GetMatchingGroup(c99900200.cfilter,tp,LOCATION_GRAVE,0,nil) local tg=Duel.GetMatchingGroup(c99900200.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp) local _,maxlink=tg:GetMaxGroup(Card.GetLink) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) if #tg==0 then return false end return cg:CheckSubGroup(c99900200.fselect,1,maxlink,tg) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local rg=cg:SelectSubGroup(tp,c99900200.fselect,false,1,maxlink,tg) Duel.Remove(rg,POS_FACEUP,REASON_COST) e:SetLabel(rg:GetCount()) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c99900200.spfilter1(c,e,tp,lk) return c99900200.spfilter(c,e,tp) and c:IsLink(lk) end function c99900200.spop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(0xff,0xff) e1:SetTarget(aux.NOT(aux.TargetBoolFunction(Card.IsRace,RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST))) e1:SetValue(c99900200.sumlimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local lk=e:GetLabel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c99900200.spfilter1,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,lk) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c99900200.sumlimit(e,c) if not c then return false end return c:IsControler(e:GetHandlerPlayer()) end --srch functions function c99900200.thfilter(c) return c:IsSetCard(0x14d) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function c99900200.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c99900200.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c99900200.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c99900200.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end