--Divine-Salvation local s,id=GetID() function s.initial_effect(c) --Spell/Trap Act local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --Monster Eff local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e2:SetCondition(s.condition2) e2:SetCost(s.cost2) e2:SetTarget(s.target2) e2:SetOperation(s.activate2) c:RegisterEffect(e2) end --Spell/Trap Act function s.cfilter(c) return c:IsType(TYPE_XYZ) and c:IsSetCard(0x12D9) and not c:IsStatus(STATUS_BATTLE_DESTROYED) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroupCost(tp,s.cfilter,1,false,nil,nil) end local g=Duel.SelectReleaseGroupCost(tp,s.cfilter,1,1,false,nil,nil) Duel.Release(g,REASON_COST) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_TRAP+TYPE_SPELL) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,eg,1,0,0) end end function s.activate(e,tp,eg,ep,ev,re,r,rp) local ec=re:GetHandler() if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.SendtoGrave(ec,nil,2,REASON_EFFECT) end end --Monster Eff function s.condition2(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) end function s.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,eg,1,0,0) end end function s.activate2(e,tp,eg,ep,ev,re,r,rp) local ec=re:GetHandler() if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.SendtoGrave(ec,nil,2,REASON_EFFECT) end end function s.xyzfilter(c) return c:IsType(TYPE_XYZ) and c:IsSetCard(0x12D9) and c:IsFaceup() end function s.cost2(e,tp,eg,ep,ev,re,r,rp,chk) local dg=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_MZONE,0,nil) if chk==0 then return Duel.CheckRemoveOverlayCard(tp,0,0,2,REASON_COST,dg) end Duel.RemoveOverlayCard(tp,0,0,2,2,REASON_COST,dg) end