--Zodiakieri Configuration function c9945540.initial_effect(c) --Cannot Trigger local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetCondition(c9945540.condition) c:RegisterEffect(e1) --Activate local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetHintTiming(TIMING_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1,9945540+EFFECT_COUNT_CODE_OATH) e2:SetTarget(c9945540.target) e2:SetOperation(c9945540.activate) c:RegisterEffect(e2) --Set local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(9945540,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCode(EVENT_DESTROYED) e3:SetTarget(c9945540.settg) e3:SetCountLimit(1,9945541) e3:SetOperation(c9945540.setop) c:RegisterEffect(e3) end function c9945540.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return not (c:IsLocation(LOCATION_GRAVE) and c:IsPreviousLocation(LOCATION_HAND+LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY)) end function c9945540.filter(c) return c:IsFaceup() and c:IsSetCard(0x12D7) end function c9945540.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9945540.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c9945540.filter,tp,LOCATION_MZONE,0,1,nil) end return true end function c9945540.activate(e,tp,eg,ep,ev,re,r,rp) local dg=Duel.GetMatchingGroup(c9945540.filter,tp,LOCATION_MZONE,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local tdg=dg:Select(tp,1,1,nil) local tc=tdg:GetFirst() if tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(tc:GetAttack()*2) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetValue(tc:GetDefense()*2) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) if Duel.GetFlagEffect(tp,9945540)~=0 then return end --extra summon local e4=Effect.CreateEffect(e:GetHandler()) e4:SetType(EFFECT_TYPE_FIELD) e4:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e4:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e4:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x12D7)) e4:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e4,tp) Duel.RegisterFlagEffect(tp,9945540,RESET_PHASE+PHASE_END,0,1) end end function c9945540.setfilter(c) return c:IsSetCard(0x12D7) and not c:IsCode(9945540) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c9945540.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c9945540.setfilter,tp,LOCATION_DECK,0,1,nil) end end function c9945540.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c9945540.setfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) Duel.ConfirmCards(1-tp,g) end end