--ガラスの靴 function c9677699.initial_effect(c) aux.AddCodeList(c,78527720) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c9677699.target) e1:SetOperation(c9677699.operation) c:RegisterEffect(e1) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(c9677699.value) c:RegisterEffect(e2) --cannot attack local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_CANNOT_ATTACK) e3:SetCondition(c9677699.atcon) c:RegisterEffect(e3) --equip local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(9677699,0)) e4:SetCategory(CATEGORY_EQUIP) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCountLimit(1,9677699) e4:SetCondition(c9677699.eqcon) e4:SetTarget(c9677699.eqtg) e4:SetOperation(c9677699.operation) c:RegisterEffect(e4) --Equip limit local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_EQUIP_LIMIT) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetValue(1) c:RegisterEffect(e5) end function c9677699.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c9677699.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c9677699.value(e,c) local ec=e:GetHandler():GetEquipTarget() if ec:IsRace(RACE_FAIRY) then return 1000 else return -1000 end end function c9677699.atcon(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetHandler():GetEquipTarget() return ec and not ec:IsRace(RACE_FAIRY) end function c9677699.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=c:GetPreviousEquipTarget() return c:IsReason(REASON_LOST_TARGET) and ec:IsReason(REASON_DESTROY) end function c9677699.eqfilter(c) return c:IsFaceup() and c:IsCode(78527720) end function c9677699.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c9677699.eqfilter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c9677699.eqfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c9677699.eqfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end