--Path of the Lotus Blade - Introspection --Commissioned by: Leon Duvall --Scripted by: Remnance local cid,id=GetID() function cid.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCost(cid.cost) e1:SetTarget(cid.target) e1:SetOperation(cid.activate) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetCondition(cid.setcon) e2:SetTarget(cid.settg) e2:SetOperation(cid.setop) c:RegisterEffect(e2) Duel.AddCustomActivityCounter(id,ACTIVITY_SUMMON,cid.counterfilter) Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,cid.counterfilter) end --filters function cid.counterfilter(c) return c:IsSetCard(0x3ff) end function cid.filter(c) return c:IsSetCard(0x3ff) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function cid.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x3ff) end function cid.setfilter(c) return c:IsSetCard(0x3ff) and c:IsType(TYPE_QUICKPLAY) and c:IsSSetable() end --Activate function cid.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SUMMON)==0 and Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(cid.splimit) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_SUMMON) Duel.RegisterEffect(e2,tp) end function cid.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsSetCard(0x3ff) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cid.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end --set function cid.setcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(cid.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end function cid.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.setfilter,tp,LOCATION_DECK,0,1,nil) end end function cid.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,cid.setfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) Duel.ConfirmCards(1-tp,g) end end