--Paladawn Unification function c91672812.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(c91672812.activate) c:RegisterEffect(e1) --redirect local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetValue(LOCATION_REMOVED) e2:SetCondition(c91672812.remcon) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xbb8)) c:RegisterEffect(e2) --atk&def local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetRange(LOCATION_FZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetValue(c91672812.atkval) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e4) end function c91672812.thfilter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xbb8) and c:IsAbleToHand() end function c91672812.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(c91672812.thfilter,tp,LOCATION_DECK,0,nil) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(91672812,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:Select(tp,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end function c91672812.atkfilter(c) return c:IsFaceup() and c:IsSetCard(0xbb8) and c:IsType(TYPE_PENDULUM) end function c91672812.atkval(e,c) local g=Duel.GetMatchingGroup(c91672812.atkfilter,c:GetControler(),LOCATION_EXTRA,0,nil) return g:GetClassCount(Card.GetCode)*200 end function c91672812.remcon(e) return Duel.IsExistingMatchingCard(Card.IsSetCard,e:GetHandlerPlayer(),LOCATION_PZONE,0,1,nil,0xbb8) end