--Dustflaw Bounty function c89217836.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetCountLimit(1,89217836) e1:SetCondition(c89217836.condition) e1:SetTarget(c89217836.target) e1:SetOperation(c89217836.activate) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(89217836,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCondition(aux.exccon) e2:SetCost(aux.bfgcost) e2:SetTarget(c89217836.sttg) e2:SetOperation(c89217836.stop) c:RegisterEffect(e2) end function c89217836.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() end function c89217836.filter(c) return c:IsFaceup() and c:IsSetCard(0xff15) end function c89217836.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c89217836.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c89217836.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c89217836.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c89217836.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(1000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_MZONE) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetCountLimit(1) e2:SetOperation(c89217836.desop) tc:RegisterEffect(e2) end end function c89217836.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end function c89217836.gfilter(c) return bit.band(c:GetType(),0x81)==0x81 and c:IsSetCard(0xff15) and not c:IsForbidden() end function c89217836.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c89217836.gfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c89217836.gfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(89217836,0)) Duel.SelectTarget(tp,c89217836.gfilter,tp,LOCATION_GRAVE,0,1,1,nil) end function c89217836.stop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) tc:RegisterEffect(e1) end end