--Nightknight Cassiopeia local m=88888803 local cm=c88888803 function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,m) e1:SetCost(cm.spcost) e1:SetTarget(cm.sptg) e1:SetOperation(cm.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetOperation(cm.regop) c:RegisterEffect(e2) end function cm.costfilter(c) return c:IsDiscardable() and c:IsSetCard(0xff9a) end function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsPublic() and Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,c) end Duel.DiscardHand(tp,cm.costfilter,1,1,REASON_COST+REASON_DISCARD,c) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end -------------------- --GRAVEYARD EFFECT-- -------------------- function cm.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsLocation(LOCATION_GRAVE) then local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,m) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCondition(cm.regspcon) e1:SetTarget(cm.regsptg) e1:SetOperation(cm.regspop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetValue(LOCATION_REMOVED) c:RegisterEffect(e2,true) end end function cm.regspcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function cm.regspfilter(c,e,tp) return c:IsSetCard(0xff9a) and c==e:GetHandler() and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cm.regsptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.regspfilter(chkc,e,tp) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=e:GetHandler() Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cm.regspop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end