--Nightknight Gemini local m=88888802 local cm=c88888802 function cm.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,m) e1:SetCost(cm.spcost) e1:SetTarget(cm.sptg) e1:SetOperation(cm.spop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetOperation(cm.regop) c:RegisterEffect(e2) end function cm.cfilter(c,ft) return c:IsFaceup() and c:IsAbleToHandAsCost() end function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if chk==0 then return ft>-1 and Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_MZONE,0,1,nil,ft) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_MZONE,0,1,1,nil,ft) Duel.SendtoHand(g,nil,REASON_COST) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then Duel.SpecialSummonComplete() end end -------------------- --GRAVEYARD EFFECT-- -------------------- function cm.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsLocation(LOCATION_GRAVE) then local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,m) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCondition(cm.tgcon) e1:SetTarget(cm.tgtg) e1:SetOperation(cm.tgop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,1) c:RegisterEffect(e1) end end function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function cm.filter(c,e,tp) return c:IsSetCard(0xff9a) and c:IsAbleToHand() and c:IsType(TYPE_SPELL+TYPE_TRAP) end function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.tgop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end