--Magium Dragon local m=888817 local cm=_G["c"..m] function cm.initial_effect(c) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_HAND+LOCATION_GRAVE) e2:SetCountLimit(1,888217) e2:SetCost(cm.sscos2) e2:SetTarget(cm.sstg) e2:SetOperation(cm.ssop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCountLimit(1,888317) e3:SetCondition(cm.descon) e3:SetCost(cm.sscos) e3:SetTarget(cm.distg) e3:SetOperation(cm.disop) e3:SetLabelObject(e2) c:RegisterEffect(e3) end function cm.thfilter(c) return c:IsCode(88810101) and c:IsAbleToDeckAsCost() end function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end end function cm.disop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_ONFIELD,nil) local tc=g:GetFirst() if not tc then return end local c=e:GetHandler() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,2) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,2) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,2) tc:RegisterEffect(e3) end tc=g:GetNext() end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end local atk=Duel.GetMatchingGroupCount(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)*0 if atk>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(atk) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_STANDBY,2) c:RegisterEffect(e1) end end function cm.sscos(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SendtoDeck(g,nil,1,REASON_COST) end function cm.sscos2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_GRAVE,0,2,2,nil) Duel.SendtoDeck(g,nil,2,REASON_COST) end function cm.sstg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.ssop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end function cm.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL and re==e:GetLabelObject() end