--Mecha Blade's Electric Overcharge local m=88880230 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,m) e2:SetCost(cm.thcost) e2:SetTarget(cm.thtg) e2:SetOperation(cm.thop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_TRAP_ACT_IN_HAND) e3:SetCondition(cm.handcon) c:RegisterEffect(e3) end function cm.filter(c) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0xffd) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and cm.filter(chkc) end if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetHandler():IsCanOverlay() and Duel.IsExistingTarget(cm.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) and c:IsRelateToEffect(e) then c:CancelToGrave() Duel.Overlay(tc,Group.FromCards(c)) -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCountLimit(2) e1:SetValue(cm.indval) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function cm.indval(e,re,r,rp) return bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0 end function cm.rmcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() e:SetLabelObject(bc) return bc and bc:IsStatus(STATUS_OPPO_BATTLE) and bc:IsRelateToBattle() and bc:GetSummonLocation()==LOCATION_EXTRA end ----------------------------------------------------------------- function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_COST) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DEATTACHFROM) local sg=Duel.SelectMatchingCard(tp,Card.CheckRemoveOverlayCard,tp,LOCATION_MZONE,0,1,1,nil,tp,1,REASON_COST) sg:GetFirst():RemoveOverlayCard(tp,1,1,REASON_COST) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) end end --------------------------------------------------------------------- function cm.handfilter(e) return e:IsSetCard(0xffd) and e:IsFaceup() and e:IsType(TYPE_XYZ) end function cm.handcon(e) local tp=e:GetHandlerPlayer() return Duel.IsExistingMatchingCard(cm.handfilter,tp,LOCATION_MZONE,0,1,nil) end