--Mecha Blade Sky Base local m=88880227 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xffd)) e2:SetValue(cm.atkval) c:RegisterEffect(e2) --To Hand local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_RECOVER+CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e3:SetCode(EVENT_TO_GRAVE) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCondition(cm.thcon) e3:SetTarget(cm.thtg) e3:SetOperation(cm.thop) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,0)) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_GRAVE) e4:SetCountLimit(1,88880227) e4:SetCost(cm.thcost) e4:SetTarget(cm.thtg2) e4:SetOperation(cm.thop2) c:RegisterEffect(e4) end function cm.atkval(e,c) return c:GetOverlayCount()*100 end function cm.thfilter1(c) return c:IsSetCard(0xffd) and c:IsType(TYPE_FIELD) and c:IsAbleToHand() end function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.thfilter(c) return c:IsSetCard(0xffd) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cm.thfilter2(c,tp) return c:IsSetCard(0xffd) and c:IsType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_OVERLAY) end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(cm.thfilter2,1,nil,tp) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=eg:Filter(cm.thfilter2,nil,tp) Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local rg=g:Select(tp,1,1,nil) if rg:GetCount()>0 then Duel.SendtoHand(rg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,rg) end end function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_COST) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DEATTACHFROM) local sg=Duel.SelectMatchingCard(tp,Card.CheckRemoveOverlayCard,tp,LOCATION_MZONE,0,1,1,nil,tp,1,REASON_COST) sg:GetFirst():RemoveOverlayCard(tp,1,1,REASON_COST) end function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function cm.thop2(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) end end