--World Born By Stars local m=888735 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk&def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xff1)) e2:SetValue(300) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_REMOVE) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCountLimit(1) e4:SetRange(LOCATION_FZONE) e4:SetCondition(cm.tg) e4:SetOperation(cm.regop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_TO_GRAVE) e5:SetRange(LOCATION_SZONE) e5:SetCondition(cm.handcon) e5:SetOperation(cm.atkop) c:RegisterEffect(e5) end function cm.cfilter(c,e,tp) return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsSetCard(0xff1) end function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) return eg:IsExists(cm.cfilter,1,nil,e,tp) end function cm.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(32904923,1)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1,m) e1:SetRange(LOCATION_DECK+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND+LOCATION_OVERLAY+LOCATION_REMOVED) e1:SetTarget(cm.btg) e1:SetOperation(cm.bop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end function cm.thfilter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xff1) and c:IsAbleToHand() end function cm.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(cm.thfilter,tp,LOCATION_DECK,0,nil) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(5697558,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:Select(tp,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end function cm.btg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToRemove() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function cm.bop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end end function cm.filter1(c,tp) return c:GetOwner()==1-tp end function cm.filter2(c,tp) return c:GetOwner()==tp end function cm.atkop(e,tp,eg,ep,ev,re,r,rp) local totalatk=0 local d1=eg:FilterCount(cm.filter1,nil,tp) local d2=eg:FilterCount(cm.filter2,nil,tp) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local a1=tc:GetAttack() local ATK=Effect.CreateEffect(e:GetHandler()) ATK:SetType(EFFECT_TYPE_SINGLE) ATK:SetCode(EFFECT_UPDATE_ATTACK) ATK:SetValue(0-(100*(d1+d2))) ATK:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(ATK) local a2=tc:GetAttack() if a1>a2 then totalatk=totalatk+a1-a2 end tc=g:GetNext() end if totalatk>0 then local lp=math.floor(totalatk/2) Duel.Recover(tp,lp,REASON_EFFECT) end end function cm.handcon(e) return Duel.IsExistingMatchingCard(cm.cfilter2,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function cm.cfilter2(c) return c:IsSetCard(0xff1) end