--Star Bearer's Bright Child local m=888703 local cm=_G["c"..m] function cm.initial_effect(c) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(22499034,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_CHAIN_END) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1) e2:SetCost(cm.thcost) e2:SetCondition(cm.thcon) e2:SetTarget(cm.sptg) e2:SetOperation(cm.spop) c:RegisterEffect(e2) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_CHAINING) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetRange(LOCATION_HAND) e4:SetOperation(cm.reg1) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_CHAIN_SOLVED) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetRange(LOCATION_HAND) e5:SetOperation(cm.reg2) c:RegisterEffect(e5) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(60643553,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_BE_MATERIAL) e1:SetCountLimit(1,881703) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) end function cm.reg1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:GetFlagEffect(m)>0 then c:ResetFlagEffect(m) end if c:GetFlagEffect(1)==0 then c:RegisterFlagEffect(1,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_CHAIN,0,1) end end function cm.reg2(e,tp,eg,ep,ev,re,r,rp) if rp==1-tp and e:GetHandler():GetFlagEffect(1)>0 then e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1) end end function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(m)>0 and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0,nil)0 and Duel.IsExistingTarget(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function cm.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=c:GetReasonCard() return c:IsLocation(LOCATION_GRAVE) and rc:IsSetCard(0xff1) and r&REASON_FUSION~=0 end function cm.filter2(c) return c:IsSetCard(0xff1) and (c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP)) and not c:IsCode(m) and c:IsAbleToHand() end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter2,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.filter2,tp,LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end