local m=8886673 local cm=_G["c"..m] --Tainted Minds function cm.initial_effect(c) -- runcost local e0a=Effect.CreateEffect(c) e0a:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0a:SetCode(EVENT_PREDRAW) e0a:SetRange(LOCATION_EXTRA) e0a:SetCountLimit(1,m+EFFECT_COUNT_CODE_DUEL) e0a:SetOperation(cm.start) c:RegisterEffect(e0a) local e0b=Effect.CreateEffect(c) e0b:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0b:SetCode(EVENT_PREDRAW) e0b:SetRange(LOCATION_EXTRA) e0b:SetCountLimit(1) e0b:SetOperation(cm.start2) c:RegisterEffect(e0b) --passives --lp cost replace local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_EXTRA) e1:SetCode(EFFECT_LPCOST_REPLACE) e1:SetCondition(cm.lrcon) e1:SetOperation(cm.lrop) c:RegisterEffect(e1) -- extra normal summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_EXTRA) e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e2:SetCondition(cm.escon) e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_PSYCHO)) c:RegisterEffect(e2) -- Activated Effect -- Psychic Bonds local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1) e3:SetRange(LOCATION_EXTRA) e3:SetTarget(cm.sptg) e3:SetOperation(cm.spop) c:RegisterEffect(e3) -- Turn Modifier local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,3)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCountLimit(1) e4:SetRange(LOCATION_EXTRA) e4:SetTarget(cm.mregtg) e4:SetOperation(cm.regop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_RECOVER) e5:SetType(EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_PHASE+PHASE_END) -- e5:SetCondition(cm.reccon) e5:SetTarget(cm.rectg) e5:SetOperation(cm.recop) c:RegisterEffect(e5) if not cm.global_check then cm.global_check=true cm[0]=0 local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_TO_GRAVE) ge1:SetOperation(cm.checkop) Duel.RegisterEffect(ge1,0) local ge2=Effect.CreateEffect(c) ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge2:SetCode(EVENT_PHASE_START+PHASE_DRAW) ge2:SetOperation(cm.clear) Duel.RegisterEffect(ge2,0) end end function cm.mregtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local echos=Duel.GetFlagEffectLabel(tp,88866600) local cost=50 local new= echos-cost Duel.SetFlagEffectLabel(tp,88866600,new) local corruption=Duel.GetFlagEffectLabel(tp,88866601) local inc=40 local newc= corruption+inc Duel.SetFlagEffectLabel(tp,88866601,newc) Duel.SetChainLimit(aux.FALSE) end function cm.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) Debug.Message(2) end function cm.checkop(e,tp,eg,ep,ev,re,r,rp) cm[0]=cm[0]+eg:FilterCount(Card.IsRace,nil,RACE_PSYCHO) Debug.Message(cm[0]) end function cm.clear(e,tp,eg,ep,ev,re,r,rp) cm[0]=0 end function cm.reccon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(m)>0 end function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return cm[0]~=0 end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(cm[0]*1000) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,cm[0]*1000) end function cm.recop(e,tp,eg,ep,ev,re,r,rp) local p=e:GetHandlerPlayer() Duel.Recover(p,cm[0]*1000,REASON_EFFECT) end function cm.escon(e,tp,eg,ep,ev,re,r,rp) local tp = e:GetHandlerPlayer() local corruption=Duel.GetFlagEffectLabel(tp,88866601) local threshold=60 return corruption>=threshold end function cm.lrcon(e,tp,eg,ep,ev,re,r,rp) if tp~=ep then return false end local lp=Duel.GetLP(ep) if lp=threshold and rc:IsLocation(LOCATION_MZONE) and rc:IsRace(RACE_PSYCHO) end function cm.lrop(e,tp,eg,ep,ev,re,r,rp) local corruption=Duel.GetFlagEffectLabel(tp,88866601) local inc=10 local newc= corruption+inc Duel.SetFlagEffectLabel(tp,88866601,newc) Duel.SetChainLimit(aux.FALSE) end function cm.start(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tp=c:GetOwner() Duel.Remove(c,tp,REASON_EFFECT) Duel.SendtoExtraP(c,tp,REASON_EFFECT) end function cm.start2(e,tp,eg,ep,ev,re,r,rp) if (Duel.GetFlagEffect(tp,88866601) < 1) then Duel.RegisterFlagEffect(tp,88866601,RESET_DISABLE,0,1) end local corruption=Duel.GetFlagEffectLabel(tp,88866601) local inc=5 local newc= corruption+inc Duel.SetFlagEffectLabel(tp,88866601,newc) end function cm.spfilter(c,e,tp) return c:IsFaceup() and c:IsRace(RACE_PSYCHO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and cm.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(cm.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cm.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsRelateToEffect(e) then local inc=tc:GetLevel()*8 local newc= corruption+inc Duel.SetFlagEffectLabel(tp,88866601,newc) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end