--created by Dragonecro, coded by Slient Knight local cid,id=GetID() function cid.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,id*10) e1:SetTarget(cid.tdtg) e1:SetOperation(cid.tdop) c:RegisterEffect(e1) local e3=e1:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) local e5=e1:Clone() e5:SetCode(EVENT_SUMMON_SUCCESS) c:RegisterEffect(e5) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,id*10+1) e2:SetCondition(cid.atkcon) e2:SetCost(aux.bfgcost) e2:SetOperation(cid.atkop) c:RegisterEffect(e2) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetValue(cid.atkval) c:RegisterEffect(e4) local e6=e4:Clone() e6:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e6) end function cid.tdfilter(c) return c:IsFaceup() and c:IsSetCard(0xff2) and c:IsAbleToGrave() end function cid.dfilter(c,atk) return c:IsFaceup() and c:GetAttack()0 then Duel.Destroy(dg,REASON_EFFECT) end end end function cid.atkcon(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if not d then return false end if d:IsControler(tp) then a,d=d,a end e:SetLabelObject(d) return a:IsSetCard(0xff2) and d:IsControler(1-tp) and d:IsFaceup() and a:IsFaceup() end function cid.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if not tc:IsRelateToBattle() then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-2000) tc:RegisterEffect(e1) end function cid.cfilter(c) return c:IsRace(RACE_MACHINE) end function cid.atkval(e,c) return Duel.GetMatchingGroupCount(cid.cfilter,0,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,nil)*100 end