--Divine Blade - Isa function c88567303.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(88567303,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLED) e1:SetCondition(c88567303.condition) e1:SetTarget(c88567303.target) e1:SetOperation(c88567303.operation) c:RegisterEffect(e1) --extra summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetOperation(c88567303.sumop) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(88567303,1)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c88567303.descon) e3:SetTarget(c88567303.destg) e3:SetOperation(c88567303.desop) c:RegisterEffect(e3) end function c88567303.condition(e,tp,eg,ep,ev,re,r,rp) local bc=e:GetHandler():GetBattleTarget() return bc and bc:IsStatus(STATUS_BATTLE_DESTROYED) end function c88567303.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local bc=e:GetHandler():GetBattleTarget() Duel.SetOperationInfo(0,CATEGORY_REMOVE,bc,1,0,0) end function c88567303.operation(e,tp,eg,ep,ev,re,r,rp) local bc=e:GetHandler():GetBattleTarget() if bc:IsRelateToBattle() then Duel.Remove(bc,POS_FACEUP,REASON_EFFECT) end end function c88567303.sumop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFlagEffect(tp,88567303)~=0 then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x1bc2)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.RegisterFlagEffect(tp,88567303,RESET_PHASE+PHASE_END,0,1) end function c88567303.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_OVERLAY) and re:GetHandler():IsSetCard(0x1bc2) end function c88567303.desfilter(c) return c:IsFaceup() end function c88567303.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c88567303.desfilter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c88567303.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c88567303.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Destroy(tc,REASON_EFFECT) end end