--RUM-ファントム・フォース --Reason for modification: Generalized implementation of restrictions similar to the one of "Number C88: Gimmick Puppet Disaster Leo" function c88504133.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(88504133,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,88504133) e1:SetHintTiming(0,TIMING_MAIN_END) e1:SetCondition(c88504133.condition) e1:SetCost(c88504133.cost) e1:SetTarget(c88504133.target) e1:SetOperation(c88504133.activate) c:RegisterEffect(e1) end function c88504133.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end function c88504133.cgfilter(c) return c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost() end function c88504133.cefilter(c,tc,ct,e,tp) if not c:IsType(TYPE_XYZ) then return false end if c.rum_limit and not c.rum_limit(tc,e,tp,c) then return false end local r=c:GetRank()-tc:GetRank() return c:IsSetCard(0xba,0x10db,0x2073) and tc:IsCanBeXyzMaterial(c) and r>0 and ct>=r and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0 end function c88504133.cfilter(c,e,tp) local ct=Duel.GetMatchingGroupCount(c88504133.cgfilter,tp,LOCATION_GRAVE,0,nil) return c:IsType(TYPE_XYZ) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsFaceup() and c:IsCanBeEffectTarget(e) and Duel.IsExistingMatchingCard(c88504133.cefilter,tp,LOCATION_EXTRA,0,1,nil,c,ct,e,tp) end function c88504133.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(1) if chk==0 then return true end end function c88504133.tgefilter(c,tc,e,tp,rank) if not c:IsType(TYPE_XYZ) then return false end local r=c:GetRank()-tc:GetRank() return c:IsSetCard(0xba,0x10db,0x2073) and tc:IsCanBeXyzMaterial(c) and r==rank and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0 end function c88504133.tgfilter(c,e,tp,rank) return c:IsType(TYPE_XYZ) and c:IsAttribute(ATTRIBUTE_DARK) and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(c88504133.tgefilter,tp,LOCATION_EXTRA,0,1,nil,c,e,tp,rank) end function c88504133.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c88504133.cfilter(chkc,e,tp) end if chk==0 then if e:GetLabel()==0 then return false end e:SetLabel(0) return Duel.IsExistingTarget(c88504133.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end e:SetLabel(0) local avail={} local availbool={} local ct=Duel.GetMatchingGroupCount(c88504133.cgfilter,tp,LOCATION_GRAVE,0,nil) local gfield=Duel.GetMatchingGroup(c88504133.cfilter,tp,LOCATION_MZONE,0,nil,e,tp) for tc in aux.Next(gfield) do local gextra=Duel.GetMatchingGroup(c88504133.cefilter,tp,LOCATION_EXTRA,0,nil,tc,ct,e,tp) for ex in aux.Next(gextra) do local r=ex:GetRank()-tc:GetRank() if not availbool[r] then availbool[r]=true table.insert(avail,r) end end end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(88504133,1)) local num=Duel.AnnounceNumber(tp,table.unpack(avail)) e:SetLabel(num) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local cost=Duel.SelectMatchingCard(tp,c88504133.cgfilter,tp,LOCATION_GRAVE,0,num,num,nil) Duel.Remove(cost,POS_FACEUP,REASON_COST) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c88504133.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp,num) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c88504133.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) and tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsControler(tp) and not tc:IsImmuneToEffect(e) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c88504133.tgefilter,tp,LOCATION_EXTRA,0,1,1,nil,tc,e,tp,e:GetLabel()) local sc=g:GetFirst() if sc then local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc)) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) sc:CompleteProcedure() end end if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTarget(c88504133.splimit) Duel.RegisterEffect(e1,tp) end function c88504133.splimit(e,c) return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA) end