--Goldvale's Relentless Party! local m=88024 local cm=_G["c"..m] function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(cm.cost) e1:SetCountLimit(1,88124) e1:SetTarget(cm.thtg1) e1:SetOperation(cm.thop) c:RegisterEffect(e1) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(45960523,1)) e3:SetCategory(CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCountLimit(1,m) e3:SetRange(LOCATION_REMOVED) e3:SetCost(cm.rmcost2) e3:SetTarget(cm.thtg) e3:SetOperation(cm.thop2) c:RegisterEffect(e3) end function cm.cfilter(c) return c:IsAbleToRemoveAsCost() end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,e:GetHandler()) if g:GetCount()>0 then Duel.Remove(g,POS_FACEUP,REASON_COST) end end function cm.thfilter(c) return c:IsSetCard(0xff9) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cm.thtg1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHAINING) e1:SetOperation(cm.actop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_BATTLE+PHASE_DRAW+PHASE_END+PHASE_MAIN1+PHASE_MAIN2+PHASE_STANDBY,0,1) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function cm.actop(e,tp,eg,ep,ev,re,r,rp) local rc=re:GetHandler() if re:IsHasType(EFFECT_TYPE_ACTIVATE) and rc:IsSetCard(0xff9) then Duel.SetChainLimit(cm.chainlm) end end function cm.chainlm(e,rp,tp) return tp==rp end function cm.rmcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end Duel.SendtoDeck(e:GetHandler(),tp,2,REASON_COST) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) end function cm.thop2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local tg=g if tg==nil then return end Duel.Remove(tg,POS_FACEUP,REASON_EFFECT) end