--Goldvale Duin local m=88005 local cm=_G["c"..m] function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(cm.spcon) e1:SetOperation(cm.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(45960523,1)) e2:SetCategory(CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCountLimit(1,m) e2:SetRange(LOCATION_REMOVED) e2:SetCost(cm.rmcost2) e2:SetTarget(cm.target) e2:SetOperation(cm.activate) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetValue(aux.tgoval) c:RegisterEffect(e3) end function cm.rmcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end Duel.SendtoDeck(e:GetHandler(),tp,2,REASON_COST) end function cm.spfilter(c) return c:IsSetCard(0xff9) and c:IsAbleToRemoveAsCost() end function cm.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,e:GetHandler()) end function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,30459350) and Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) Duel.ShuffleHand(p) Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(p,Card.IsSetCard,p,LOCATION_HAND,0,1,1,nil,0xff9) local tg=g:GetFirst() if tg then if Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)==0 then Duel.ConfirmCards(2-p,tg) Duel.ShuffleHand(p) end else Duel.DiscardHand(tp,3,REASON_EFFECT) end end