--魔界台本「ファンタジー・マジック」 function c87390798.initial_effect(c) aux.AddSetNameMonsterList(c,0x10ec) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c87390798.target) e1:SetOperation(c87390798.activate) c:RegisterEffect(e1) --to deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(87390798,0)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetCondition(c87390798.tdcon) e2:SetTarget(c87390798.tdtg) e2:SetOperation(c87390798.tdop) c:RegisterEffect(e2) end function c87390798.filter(c) return c:IsFaceup() and c:IsSetCard(0x10ec) end function c87390798.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c87390798.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c87390798.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c87390798.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c87390798.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then tc:RegisterFlagEffect(87390798,RESET_EVENT+0x1220000+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(87390798,0)) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_DAMAGE_STEP_END) e1:SetLabelObject(tc) e1:SetCondition(c87390798.retcon) e1:SetOperation(c87390798.retop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end function c87390798.retcon(e,tp,eg,ep,ev,re,r,rp) return e:GetLabelObject():GetFlagEffect(87390798)~=0 end function c87390798.retop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() local bc=tc:GetBattleTarget() if bc and not bc:IsStatus(STATUS_BATTLE_DESTROYED) and bc:IsRelateToBattle() then Duel.SendtoHand(bc,nil,REASON_EFFECT) end end function c87390798.filter2(c) return c:IsSetCard(0x10ec) and c:IsFaceup() and c:IsType(TYPE_PENDULUM) end function c87390798.tdcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_EFFECT) and rp==1-tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN) and Duel.IsExistingMatchingCard(c87390798.filter2,tp,LOCATION_EXTRA,0,1,nil) end function c87390798.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsAbleToDeck() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) end function c87390798.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT) end end