--created by Meedogh, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_ATTACK_ANNOUNCE) e0:SetProperty(EFFECT_FLAG_CARD_TARGET) e0:SetDescription(aux.Stringid(id,0)) e0:SetCondition(function(e) return e:GetHandler()==Duel.GetAttacker() or e:GetHandler()==Duel.GetAttackTarget() end) e0:SetTarget(s.tg1) e0:SetOperation(s.op1) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetDescription(aux.Stringid(id,0)) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return rp~=tp end) e1:SetTarget(s.tg1) e1:SetOperation(s.op1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetDescription(2) e2:SetCondition(function(e) return e:GetHandler()==Duel.GetAttacker() or e:GetHandler()==Duel.GetAttackTarget() end) e2:SetTarget(s.tg2) e2:SetOperation(s.op2) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_ACTIVATE) e3:SetCode(EVENT_CHAINING) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetDescription(2) e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return rp~=tp end) e3:SetTarget(s.tg2) e3:SetOperation(s.op2) c:RegisterEffect(e3) end function s.filter1(c) return c:IsFaceup() and c:IsSetCard(0xcf11) end function s.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter1(chkc) end if chk==0 then return Duel.IsExistingTarget(s.filter1,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,s.filter1,tp,LOCATION_MZONE,0,1,1,nil) end function s.op1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsControler(tp) and s.filter1(tc) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) tc:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) tc:RegisterEffect(e3) end end function s.filter2(c,e,tp) return c:IsSetCard(0xcf11) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.tg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.filter2,tp,0x13,0x13,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x13) end function s.op2(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter2),tp,0x13,0x13,1,1,nil,e,tp) if #g>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end