--Alchemage Master Helio local cid,id=GetID() function cid.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,cid.matfilter,2) --Cannot Target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(cid.tgcon) e2:SetTarget(cid.imtg) e2:SetValue(aux.tgoval) c:RegisterEffect(e2) --Cannot Attack local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetCondition(cid.tgcon) e3:SetValue(cid.imtg) c:RegisterEffect(e3) --ATK Boost local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(cid.ccost) e1:SetTarget(cid.target) e1:SetOperation(cid.activate) c:RegisterEffect(e1) end function cid.imtg(e,c) return not (c:IsCode(21770262) or c:IsCode(21770263) or c:IsCode(21770264)) end --Filters function cid.matfilter(c) return c:IsSetCard(0x8108) and c:IsType(TYPE_MONSTER) end function cid.filter(c) return c:IsCode(21770262) or c:IsCode(21770263) or c:IsCode(21770264) end --Cannot Target/Attack function cid.tgcon(e,c) return Duel.IsExistingMatchingCard(cid.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end --ATK Boost function cid.ccost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local ct={} local countmax=Duel.GetCounter(tp,1,0,0x1818) e:SetLabel(0) if Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if countmax>0 then for i=countmax,1,-1 do if Duel.IsCanRemoveCounter(tp,1,0,0x1818,i,REASON_COST) then table.insert(ct,i) end end end if #ct==1 then Duel.RemoveCounter(tp,1,0,0x1818,1,REASON_COST) e:SetLabel(1) else Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2)) local ac=Duel.AnnounceNumber(tp,table.unpack(ct)) Duel.RemoveCounter(tp,1,0,0x1818,ac,REASON_COST) e:SetLabel(ac) end end end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil) end function cid.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(500+e:GetLabel()*200) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) end end