--Trigger Rune - Supremacy local m=80818888 local cm=_G["c"..m] function cm.initial_effect(c) aux.I_Am_Runic(c) aux.Normal_Runic_Attach(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_XMATERIAL+EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e1:SetCode(EVENT_CHAINING) e1:SetCondition(cm.condition) e1:SetOperation(cm.operation) c:RegisterEffect(e1) end function cm.condition(e,tp,eg,ep,ev,re,r,rp) local tp = e:GetHandlerPlayer() local ct1=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0) local ct2=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD) return ct1>ct2 end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c = e:GetHandler() Duel.RaiseSingleEvent(c,EVENT_CUSTOM+18080888,re,0,0,p,0) end