--created by Eaden, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),6,3) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCondition(s.con) e1:SetCost(function(e) e:SetLabel(100) return true end) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetCondition(s.con) e2:SetCost(s.cost) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end function s.cfilter(c) return c:IsRankAbove(4) and c:IsSetCard(0x2ead) and c:IsType(TYPE_XYZ) end function s.con(e) return e:GetHandler():GetOverlayGroup():IsExists(s.cfilter,1,nil) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end local g=Duel.GetDecktopGroup(tp,1) local tc=g:GetFirst() Duel.DisableShuffleCheck() Duel.Overlay(e:GetHandler(),g) e:SetLabel(g:GetFirst():GetLevel()) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetValue(e:GetLabel()*200) c:RegisterEffect(e1) end end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:CheckRemoveOverlayCard(tp,2,REASON_COST) end c:RemoveOverlayCard(tp,2,2,REASON_COST) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.disfilter1(chkc) and (aux.nzatk(chkc) or aux.nzdef(chkc)) end if chk==0 then return Duel.IsExistingTarget(aux.AND(aux.disfilter1,aux.OR(aux.nzatk,aux.nzdef)),tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.SetOperationInfo(0,CATEGORY_DISABLE,Duel.SelectTarget(tp,aux.AND(aux.disfilter1,aux.OR(aux.nzatk,aux.nzdef)),tp,0,LOCATION_MZONE,1,1,nil),1,0,0) end function s.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e0=Effect.CreateEffect(e:GetHandler()) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_SET_ATTACK_FINAL) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetValue(0) e0:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e0) local e4=e0:Clone() e4:SetCode(EFFECT_SET_DEFENSE_FINAL) tc:RegisterEffect(e4) local oc=Duel.GetFirstMatchingCard(function(c) return c:GetFlagEffect(id)>0 end,tp,LOCATION_MZONE,LOCATION_MZONE,nil) if oc then oc:ResetFlagEffect(id) end tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetCondition(function(ef) return ef:GetHandler():GetFlagEffect(id)>0 end) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=e1:Clone() e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) tc:RegisterEffect(e3) end end end