--Woodland Ghoul local m=79854536 local cm=_G["c"..m] function cm.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_SYNCHRO),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1) c:EnableReviveLimit() --splimit local e0=Effect.CreateEffect(c) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetValue(function (e) return aux.synlimit or not e:GetHandler():IsLocation(LOCATION_EXTRA) end) c:RegisterEffect(e0) --reduce atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) --sp summon synchro local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYED) e2:SetProperty(EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_MZONE) e2:SetLabelObject(e1) e2:SetCondition(cm.condition1) e2:SetTarget(cm.target1) e2:SetOperation(cm.operation1) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetRange(LOCATION_GRAVE) e3:SetCost(cm.spcost2) e3:SetTarget(cm.sptg) e3:SetOperation(cm.spop) c:RegisterEffect(e3) end function cm.filter(c) return c and c:IsRace(RACE_PLANT) and c:IsFaceup() end function cm.condition(e,tp,eg,ep,ev,re,r,rp) local ac=Duel.GetAttacker() local dc=Duel.GetAttackTarget() return cm.filter(ac) or cm.filter(dc) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then local ac=Duel.GetAttacker() local dc=Duel.GetAttackTarget() return (ac:IsFaceup() and ac:IsAttackAbove(1)) or (dc and dc:IsFaceup() and dc:IsAttackAbove(1)) end end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ac=Duel.GetAttacker() local dc=Duel.GetAttackTarget() local g=Group.FromCards(ac) if dc then g:AddCard(dc) end local fg=g:Filter(function(c) return c:IsFaceup() and c:IsAttackAbove(1) end,nil) if fg:GetCount()==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local sg=fg:Select(tp,1,1,nil) Duel.HintSelection(sg) local tc=sg:GetFirst() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(0) tc:RegisterEffect(e1) local ag=g:Filter(function(c) return c:IsControler(tp) end,nil) local ac=ag:GetFirst() if ac then e:SetLabelObject(ac) else e:SetLabelObject(nil) end end function cm.condition1(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject():GetLabelObject() e:GetLabelObject():SetLabelObject(nil) return tc end function cm.filter1(c,e,tp) return c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.filter1(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(cm.filter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cm.filter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,LOCATION_GRAVE) end function cm.operation1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function cm.spfilter(c) return c:IsRace(RACE_PLANT) and c:IsAbleToRemoveAsCost() end function cm.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g1=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) Duel.Remove(g1,POS_FACEUP,REASON_COST) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end