--If this card is Synchro Summoned: You can target 1 Plant-Type Monster in your Graveyard; --You cannot Special Summon monsters for the rest of this turn, except Plant-Type Monsters, --also, Special Summon the target and if you do, if it is a Synchro Monster, its effects are --negated. This card can attack your opponent directly. --Keddy was here~ function c79854534.initial_effect(c) aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --revive local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(79854534,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCountLimit(1,79854534) e2:SetCondition(c79854534.spcon1) e2:SetTarget(c79854534.sptg1) e2:SetOperation(c79854534.spop1) c:RegisterEffect(e2) end --Revive function c79854534.spcon1(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c79854534.spfilter(c,e,tp) return c:IsRace(RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c79854534.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c79854534.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c79854534.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c79854534.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c79854534.spop1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then if tc:IsType(TYPE_SYNCHRO) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) tc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetTargetRange(1,0) e3:SetTarget(c79854534.splimit) e3:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e3,tp) end function c79854534.splimit(e,c,tp,sumtp,sumpos) return c:GetRace()~=RACE_PLANT end