function c79854524.initial_effect(c) local e1=Effect.CreateEffect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(79854524,1)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c79854524.srcon) e1:SetTarget(c79854524.srtg) e1:SetOperation(c79854524.srop) c:RegisterEffect(e1) --nontuner local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_NONTUNER) c:RegisterEffect(e2) --plant restriction is missing -- plant restriction is not possible --level change local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_CHANGE_LEVEL) e3:SetCondition(c79854524.lvcon) e3:SetValue(3) c:RegisterEffect(e3) end --search function c79854524.srcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,REASON_SYNCHRO)==0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c79854524.srtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c79854524.filter(c) return c:IsLevelBelow(3) and c:IsRace(RACE_PLANT) and c:IsAbleToHand() end function c79854524.srop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c79854524.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end --level change function c79854524.lvfilter(c) return c:IsFaceup() and c:IsType(TYPE_EQUIP) end function c79854524.lvcon(e) return Duel.IsExistingMatchingCard(c79854524.lvfilter,e:GetHandlerPlayer(),LOCATION_SZONE,0,1,nil) end