local m=77709009 local cm=_G["c"..m] xpcall(function() require("expansions/script/lap") end,function() require("expansions/sekka1217/script/lap") end) Duel.LoadScript("c37564765.lua") cm.Sekka_name_with_lap=true function cm.initial_effect(c) c:EnableReviveLimit() local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,m) e2:SetCost(Senya.SelfDiscardCost) e2:SetTarget(cm.target) e2:SetOperation(cm.operation) c:RegisterEffect(e2) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCategory(CATEGORY_DISABLE) e1:SetCode(EVENT_DISCARD) e1:SetProperty(0x14000+EFFECT_FLAG_CARD_TARGET) e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and aux.disfilter1(chkc) end if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) end) c:RegisterEffect(e1) end function cm.filter(c) return c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) and c:IsReason(REASON_DISCARD) and c:GetTurnID()==Duel.GetTurnCount() and Sekka.IsLap(c) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) end end