--Ritmi Mistici - Campanaro Giustiziere --Script by XGlitchy30 function c76565326.initial_effect(c) c:EnableCounterPermit(0x1555) --COUNTER TRACKER local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) e0:SetCode(EVENT_PHASE_START+PHASE_DRAW) e0:SetRange(LOCATION_SZONE) e0:SetOperation(c76565326.ctop0) c:RegisterEffect(e0) local e0x=Effect.CreateEffect(c) e0x:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0x:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE) e0x:SetRange(LOCATION_SZONE) e0x:SetCode(EVENT_CHAIN_SOLVED) e0x:SetLabelObject(e0) e0x:SetOperation(c76565326.ctop1) c:RegisterEffect(e0x) --RESET COUNTER_TRACKER local e00=Effect.CreateEffect(c) e00:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e00:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) e00:SetCode(EVENT_LEAVE_FIELD) e00:SetLabelObject(e0) e00:SetOperation(c76565326.reset1) c:RegisterEffect(e00) local e000=Effect.CreateEffect(c) e000:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e000:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) e000:SetCode(EVENT_SSET) e000:SetLabelObject(e0) e000:SetOperation(c76565326.reset0) c:RegisterEffect(e000) --add counters local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,76565326+EFFECT_COUNT_CODE_OATH) e1:SetLabelObject(e0x) e1:SetTarget(c76565326.target) e1:SetOperation(c76565326.activate) c:RegisterEffect(e1) --negate on destruction local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DISABLE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1,76165326) e2:SetLabelObject(e0x) e2:SetTarget(c76565326.negtg) e2:SetOperation(c76565326.negop) c:RegisterEffect(e2) --negate on removal local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_CUSTOM+76565326) e3:SetLabelObject(e0x) e3:SetCountLimit(1,76265326) e3:SetTarget(c76565326.sctg) e3:SetOperation(c76565326.scop) c:RegisterEffect(e3) end --filters function c76565326.spfilter(c,e,tp) return c:IsSetCard(0x7555) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c76565326.negfilter(c) return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsDisabled() end --counter tracker function c76565326.ctop0(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local count=c:GetCounter(0x1555) e:SetLabel(count) end function c76565326.ctop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local prev=e:GetLabelObject():GetLabel() if not prev then prev=0 end if c:GetCounter(0x1555)0 then Duel.HintSelection(g) local tc=g:GetFirst() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end end end end end end --negate when counter is removed function c76565326.sctg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and c76565326.negfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c76565326.negfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c76565326.negfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) end function c76565326.scop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) end end end