--Muscwole Knockout local cid,id=GetID() function cid.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id) e1:SetTarget(cid.target) e1:SetOperation(cid.operation) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(TIMING_BATTLE_START) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,id+100) e2:SetCondition(cid.drcon) e2:SetCost(aux.bfgcost) e2:SetTarget(cid.drtg) e2:SetOperation(cid.drop) c:RegisterEffect(e2) end function cid.efilter(c) return c:IsSetCard(0x777) and c:GetAttack()>=(c:GetBaseAttack()+1400) end function cid.drcon(e,tp,eg,ep,ev,re,r,rp) local tp=e:GetHandlerPlayer() return Duel.IsExistingMatchingCard(cid.efilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetCurrentPhase()==PHASE_BATTLE_START and Duel.GetTurnPlayer()==tp end function cid.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function cid.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function cid.thfilter(c) return c:IsFaceup() and c:IsSetCard(0x777) end function cid.desfilter(c,atk) return c:IsFaceup() and c:GetAttack()