--Muscwole Ultrabrawn local cid,id=GetID() function cid.initial_effect(c) --cannot be target local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE) e7:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e7:SetRange(LOCATION_MZONE) e7:SetValue(cid.efilter) c:RegisterEffect(e7) --special summon local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_SPECIAL_SUMMON) e0:SetType(EFFECT_TYPE_IGNITION) e0:SetRange(LOCATION_HAND) e0:SetCountLimit(1,id) e0:SetCondition(cid.spcon) e0:SetCost(cid.spcost) e0:SetTarget(cid.sptg) e0:SetOperation(cid.spop) c:RegisterEffect(e0) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetCondition(cid.atk(2300)) e1:SetValue(cid.indesval) c:RegisterEffect(e1) local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_NEGATE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_CHAINING) e3:SetCountLimit(1,id+10000) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e3:SetRange(LOCATION_MZONE) e3:SetCondition(cid.negcon) e3:SetTarget(cid.distg) e3:SetOperation(cid.disop) c:RegisterEffect(e3) --cannot negate local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_ADJUST) e4:SetRange(LOCATION_MZONE) e4:SetOperation(cid.disableable) c:RegisterEffect(e4) end function cid.efilter(e,re,rp) return re:GetHandler():IsType(TYPE_EQUIP) and not re:GetHandler():IsSetCard(0x777) end function cid.atk(val) return function(e) return e:GetHandler():IsAttackAbove(val) end end function cid.spcon(e,tp) return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end function cid.rfilter(c) return c:IsSetCard(0x777) and c:IsAbleToRemoveAsCost() end function cid.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cid.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function cid.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end if chk==0 then return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) end if e:GetHandler():IsAttackAbove(3700) and e:GetHandler():IsHasEffect(id) then local flag=e:GetProperty() if flag&EFFECT_FLAG_CANNOT_DISABLE==0 then e:SetProperty(flag+EFFECT_FLAG_CANNOT_DISABLE) end else local flag=e:GetProperty() if flag&EFFECT_FLAG_CANNOT_DISABLE~=0 then e:SetProperty(flag-EFFECT_FLAG_CANNOT_DISABLE) end end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function cid.disop(e,tp,eg,ep,ev,re,r,rp) Duel.NegateActivation(ev) end --EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE function cid.indesval(e) if e:GetHandler():IsAttackAbove(3700) and e:GetHandler():IsHasEffect(id) then return true else return not e:GetHandler():IsDisabled() end end function cid.disableable(e) local c=e:GetHandler() if c:GetFlagEffect(id)==0 then if c:IsDisabled() then return false else c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1) end end if not c:IsHasEffect(id) then local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(id) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e4) end end function cid.negcon(e,tp,eg,ep,ev,re,r,rp) --return function(e) if not e:GetHandler():IsAttackAbove(3000) then return false end local ph=Duel.GetCurrentPhase() return (ph>PHASE_MAIN1 and ph