--Uni --coded by Concordia function c68709370.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,68709370) e1:SetCondition(c68709370.spcon) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(68709370,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,68719370) e2:SetCondition(c68709370.condition) e2:SetCost(c68709370.drawcost) e2:SetTarget(c68709370.target) e2:SetOperation(c68709370.operation) c:RegisterEffect(e2) end function c68709370.filter(c) return c:IsFaceup() and c:IsSetCard(0xf08) and not c:IsCode(68709370) end function c68709370.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c68709370.filter,c:GetControler(),LOCATION_MZONE,0,1,nil) end function c68709370.cfilter(c) return c:IsFaceup() and c:IsSetCard(0xf08) and not c:IsCode(68709370) end function c68709370.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c68709370.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end function c68709370.discardfilter(c) return c:IsSetCard(0xf08) and c:IsDiscardable() end function c68709370.drawcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c68709370.discardfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,c68709370.discardfilter,1,1,REASON_COST+REASON_DISCARD) end function c68709370.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingMatchingCard(c68709370.discardfilter,tp,LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c68709370.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Draw(tp,1,REASON_EFFECT) end