--Clash function c68709322.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCountLimit(1,68709322) e1:SetCondition(c68709322.condition) e1:SetTarget(c68709322.target) e1:SetOperation(c68709322.activate) c:RegisterEffect(e1) end function c68709322.filter(c) return c:IsFaceup() and c:IsSetCard(0xf08) or c:IsSetCard(0xf09) end function c68709322.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c68709322.filter,tp,LOCATION_MZONE,0,1,nil) and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) end function c68709322.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c68709322.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end