--Dimenticalgia Angelo Joan --Script by XGlitchy30 local cid,id=GetID() function cid.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_DAMAGE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetRange(LOCATION_HAND) e1:SetCondition(cid.spcon) e1:SetCost(cid.spcost) e1:SetTarget(cid.sptg) e1:SetOperation(cid.spop) c:RegisterEffect(e1) local e1x=e1:Clone() e1x:SetCode(EVENT_LP_CHANGE) e1x:SetCondition(cid.spcon2) c:RegisterEffect(e1x) --apply effects local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e2:SetTarget(cid.tgtg) e2:SetOperation(cid.tgop) c:RegisterEffect(e2) --search local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,5)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_BATTLE_DESTROYING) e3:SetCondition(aux.bdocon) e3:SetTarget(cid.thtg) e3:SetOperation(cid.thop) c:RegisterEffect(e3) end --filters function cid.filter(c) return c:IsSetCard(0xf45) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cid.cfilter(c) return c:IsSetCard(0xf45) and c:IsType(TYPE_MONSTER) and c:IsFaceup() end function cid.tgfilter(c) return c:GetFlagEffect(id+100)<=0 and c:IsFaceup() end function cid.tgtfilter(c) return c:IsRace(RACE_ZOMBIE) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() end --spsummon function cid.spcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and (bit.band(r,REASON_BATTLE)~=0 or (bit.band(r,REASON_EFFECT)~=0)) and Duel.IsExistingMatchingCard(cid.cfilter,tp,LOCATION_MZONE,0,1,nil) end function cid.spcon2(e,tp,eg,ep,ev,re,r,rp) return ep==tp and ev<0 and Duel.IsExistingMatchingCard(cid.cfilter,tp,LOCATION_MZONE,0,1,nil) end function cid.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(id)<=0 end e:GetHandler():RegisterFlagEffect(id,RESET_CHAIN,0,1) end function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,math.abs(ev*2)) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then Duel.Recover(tp,math.abs(ev*2),REASON_EFFECT) end end --apply effects function cid.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and cid.tgfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(cid.tgfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) end function cid.tgop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:GetFlagEffect(id+100)<=0 and tc:IsControler(1-tp) then local fid=e:GetHandler():GetFieldID() e:GetHandler():RegisterFlagEffect(id+100,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE,1,fid) tc:RegisterFlagEffect(id+200,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2)) tc:RegisterFlagEffect(id+300,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,3)) tc:RegisterFlagEffect(id+400,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,4)) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetLabelObject(tc) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetLabel(1-tp) e2:SetLabelObject(e1) e2:SetCondition(cid.atlimitcon) e2:SetTarget(cid.atlimittarg) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_MUST_ATTACK) e3:SetLabelObject(e2) e3:SetValue(1) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_MUST_ATTACK_MONSTER) e4:SetLabel(fid) e4:SetLabelObject(e3) e4:SetValue(cid.atklimit) tc:RegisterEffect(e4) --reset local e5=Effect.CreateEffect(e:GetHandler()) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e5:SetCode(EVENT_ADJUST) e5:SetLabel(fid) e5:SetLabelObject(e4) e5:SetCondition(cid.resetcon) e5:SetOperation(cid.resetop) Duel.RegisterEffect(e5,tp) end end function cid.atlimitcon(e) local c=e:GetHandler() return Duel.GetTurnPlayer()==e:GetLabel() and Duel.GetCurrentPhase()>PHASE_MAIN1 and Duel.GetCurrentPhase()0 or c:GetFlagEffectLabel(id+100)==e:GetLabel() end --reset function cid.retfilter(c,fid) return c:GetFlagEffectLabel(id+100)==fid end function cid.resetcon(e,tp,eg,ep,ev,re,r,rp) local g=e:GetHandler() return g:GetFlagEffect(id+100)<=0 or g:GetFlagEffectLabel(id+100)~=e:GetLabel() end function cid.resetop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject():GetLabelObject():GetLabelObject():GetLabelObject():GetLabelObject() local e1=e:GetLabelObject():GetLabelObject():GetLabelObject():GetLabelObject() local e2=e:GetLabelObject():GetLabelObject():GetLabelObject() local e3=e:GetLabelObject():GetLabelObject() local e4=e:GetLabelObject() e1:Reset() e2:Reset() e3:Reset() e4:Reset() --reset flags if tc:GetFlagEffect(id+200)>0 then tc:ResetFlagEffect(id+200) tc:ResetFlagEffect(id+300) tc:ResetFlagEffect(id+400) end ------------- e:Reset() end --search function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then Duel.ConfirmCards(1-tp,g) if Duel.GetTurnPlayer()==1-tp and Duel.SelectYesNo(tp,aux.Stringid(id,6)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g2=Duel.GetMatchingGroup(cid.tgtfilter,tp,LOCATION_DECK,0,nil) if g2:GetCount()>0 then local tc=g2:Select(tp,1,1,nil) Duel.SendtoGrave(tc,REASON_EFFECT) else Duel.ConfirmCards(tp,Duel.GetFieldGroup(tp,LOCATION_DECK,0)) Duel.ShuffleDeck(tp) end end end end end