--ダブルツールD&C function c63730624.initial_effect(c) aux.AddCodeList(c,2403771) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c63730624.target) e1:SetOperation(c63730624.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c63730624.eqlimit) c:RegisterEffect(e2) --atk local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCondition(c63730624.scon1) e3:SetValue(1000) c:RegisterEffect(e3) --disable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetRange(LOCATION_SZONE) e4:SetCode(EVENT_BE_BATTLE_TARGET) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetCondition(c63730624.scon2) e4:SetOperation(c63730624.sop2) c:RegisterEffect(e4) local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_FIELD) e7:SetCode(EFFECT_DISABLE) e7:SetRange(LOCATION_SZONE) e7:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e7:SetTarget(c63730624.distg) c:RegisterEffect(e7) local e8=e7:Clone() e8:SetCode(EFFECT_DISABLE_EFFECT) c:RegisterEffect(e8) --atk local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e5:SetRange(LOCATION_SZONE) e5:SetTargetRange(0,LOCATION_MZONE) e5:SetCondition(c63730624.ocon1) e5:SetValue(c63730624.atlimit) c:RegisterEffect(e5) --destroy local e6=Effect.CreateEffect(c) e6:SetCategory(CATEGORY_DESTROY) e6:SetDescription(aux.Stringid(63730624,0)) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e6:SetCode(EVENT_DAMAGE_STEP_END) e6:SetRange(LOCATION_SZONE) e6:SetCondition(c63730624.ocon2) e6:SetTarget(c63730624.otg2) e6:SetOperation(c63730624.oop2) c:RegisterEffect(e6) end function c63730624.eqlimit(e,c) return c:GetControler()==e:GetHandler():GetControler() and (c:IsCode(2403771) or (c:IsSetCard(0x26) and c:IsLevelAbove(4) and c:IsRace(RACE_MACHINE))) end function c63730624.filter(c,tp) return c:IsControler(tp) and c:IsFaceup() and (c:IsCode(2403771) or (c:IsSetCard(0x26) and c:IsLevelAbove(4) and c:IsRace(RACE_MACHINE))) end function c63730624.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c63730624.filter(chkc,tp) end if chk==0 then return Duel.IsExistingTarget(c63730624.filter,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c63730624.filter,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c63730624.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsControler(tp) and tc:IsFaceup() then Duel.Equip(tp,c,tc) end end function c63730624.scon1(e) return Duel.GetTurnPlayer()==e:GetHandler():GetControler() end function c63730624.scon2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and Duel.GetAttacker()==e:GetHandler():GetEquipTarget() end function c63730624.sop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local d=Duel.GetAttackTarget() d:RegisterFlagEffect(63730624,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1) end function c63730624.distg(e,c) return c:GetFlagEffect(63730624)~=0 end function c63730624.ocon1(e) return e:GetHandler():GetEquipTarget() and Duel.GetTurnPlayer()~=e:GetHandler():GetControler() end function c63730624.atlimit(e,c) return c~=e:GetHandler():GetEquipTarget() end function c63730624.ocon2(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() local tc=e:GetHandler():GetEquipTarget() return tc and Duel.GetTurnPlayer()~=tp and d==tc and a:IsRelateToBattle() end function c63730624.otg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,Duel.GetAttacker(),1,0,0) end function c63730624.oop2(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() if a:IsRelateToBattle() then Duel.Destroy(a,REASON_EFFECT) end end