--created by Pina, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCategory(CATEGORY_COIN+CATEGORY_ATKCHANGE+CATEGORY_DISABLE) e1:SetTarget(s.tg) e1:SetOperation(s.act) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCountLimit(1) c:RegisterEffect(e2) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1) end function s.act(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local rc1=RACE_AQUA<