--created by Pina, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetCategory(CATEGORY_COIN+CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES+CATEGORY_TOGRAVE+CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetTarget(s.cointg) e1:SetOperation(s.coinop) c:RegisterEffect(e1) end function s.cointg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK+LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,0) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,0,tp,LOCATION_DECK+LOCATION_GRAVE) end function s.hfilter(c,e,tp) return c:IsSetCard(0x26) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.tfilter1(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x26) and c:IsAbleToGrave() end function s.tfilter2(c) return c:IsType(TYPE_SPELL) and c:IsSetCard(0x26) and c:IsAbleToHand() end function s.coinop(e,tp,eg,ep,ev,re,r,rp) if Duel.TossCoin(tp,1)>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if Duel.SpecialSummon(Duel.SelectMatchingCard(tp,s.hfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp),0,tp,tp,false,false,POS_FACEUP)==0 then return end Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.tfilter1,tp,LOCATION_DECK,0,2,2,nil) if Duel.SendtoGrave(g,REASON_EFFECT)==0 or g:IsExists(aux.NOT(Card.IsLocation),1,nil,LOCATION_GRAVE) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectMatchingCard(tp,s.tfilter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) if #sg>0 then Duel.BreakEffect() Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end end