--created by Pina, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetDescription(1150) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_HAND) e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e2:SetDescription(1191) e2:SetCondition(function(e,tp) return Duel.GetCurrentPhase()==PHASE_MAIN1 and Duel.GetTurnPlayer()==tp end) e2:SetCost(s.cost) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end function s.filter(c) return c:IsSetCard(0xb2) and c:IsType(TYPE_FIELD) and c:IsAbleToHand() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.AND(Card.IsCode,Card.IsAbleToHand),tp,LOCATION_GRAVE,0,1,nil,id-1) and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(id) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g1=Duel.SelectMatchingCard(tp,aux.AND(Card.IsCode,Card.IsAbleToHand),tp,LOCATION_GRAVE,0,1,1,nil,id-1) if Duel.SendtoHand(g1,nil,REASON_EFFECT)==0 or not g1:GetFirst():IsLocation(LOCATION_HAND) then return end Duel.ConfirmCards(1-tp,g1) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g2=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil) if #g2>0 then Duel.BreakEffect() Duel.SendtoHand(g2,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g2) end end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function s.cfilter(c) return c:IsSetCard(0xb2) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() end function s.tg(e,tp,ev,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function s.op(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) if Duel.SendtoGrave(Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_DECK,0,1,1,nil),REASON_EFFECT)==0 then return end local tc=Duel.GetOperatedGroup():GetFirst() if not tc:IsLocation(LOCATION_GRAVE) then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE_START+PHASE_BATTLE_START) e1:SetRange(LOCATION_GRAVE) e1:SetOperation(s.spop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE_START) tc:RegisterEffect(e1) end function s.spop(e,tp,eg,ep,ev,re,r,rp) Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end