--Lonely Hockey Player --Scripted by: XGlitchy30 local cid,id=GetID() function cid.initial_effect(c) --cannot direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) c:RegisterEffect(e1) --debuffs local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetCondition(cid.atcon) c:RegisterEffect(e2) local e2x=e2:Clone() e2x:SetCode(EFFECT_SET_ATTACK) e2x:SetValue(0) c:RegisterEffect(e2x) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id) e3:SetCost(cid.spcost) e3:SetTarget(cid.sptg) e3:SetOperation(cid.spop) c:RegisterEffect(e3) Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,cid.counterfilter) end --filters function cid.counterfilter(c) return c:GetSummonLocation()~=LOCATION_EXTRA end function cid.cfilter(c) return c:IsFaceup() and c:IsType(TYPE_MONSTER) end --------- function cid.atcon(e) return Duel.IsExistingMatchingCard(cid.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler()) end --SPECIAL SUMMON --filters function cid.filter(c,e,tp) return not c:IsType(TYPE_TUNER) and c:IsLevel(3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end --------- function cid.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetTargetRange(1,0) e1:SetTarget(cid.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function cid.splimit(e,c,sump,sumtype,sumpos,targetp) return c:IsLocation(LOCATION_EXTRA) end function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 and Duel.IsExistingMatchingCard(cid.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cid.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local fid=e:GetHandler():GetFieldID() tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2,true) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCountLimit(1) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetLabel(fid) e3:SetLabelObject(tc) e3:SetCondition(cid.drycon) e3:SetOperation(cid.dryop) Duel.RegisterEffect(e3,tp) Duel.SpecialSummonComplete() end end function cid.drycon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(id)~=e:GetLabel() then e:Reset() return false else return true end end function cid.dryop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetLabelObject(),REASON_EFFECT) end