--Dimenticalgia Generale, Shien --Script by XGlitchy30 local cid,id=GetID() function cid.initial_effect(c) --spsummon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(cid.sprcon) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,id) e2:SetTarget(cid.sctg) e2:SetOperation(cid.scop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) local e4=e2:Clone() e4:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e4) --spsummon local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(id,1)) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetCode(EVENT_FREE_CHAIN) e5:SetCountLimit(1,id+100) e5:SetRange(LOCATION_MZONE) e5:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE) e5:SetTarget(cid.sptg) e5:SetOperation(cid.spop) c:RegisterEffect(e5) end --filters function cid.scfilter(c) return c:IsSetCard(0xf45) and c:IsAbleToHand() end function cid.spfilter(c,e,tp) return c:IsSetCard(0xf45) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end --spsummon proc function cid.sprfilter(c) return c:IsFaceup() and c:IsSetCard(0xf45) and c:IsType(TYPE_MONSTER) end function cid.sprcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cid.sprfilter,tp,LOCATION_MZONE,0,2,nil) end --search function cid.sctg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.scfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cid.scop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.scfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end --spsummon function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cid.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cid.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end