--Shalia, la Nottesfumo Decadenza --Script by XGlitchy30 local s,id=GetID() function s.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,ARCHE_NIGHTSHADE),4,2,s.ovfilter,aux.Stringid(id,0),2,s.xyzop) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_NEGATE|CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP|EFFECT_FLAG_DAMAGE_CAL) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:HOPT() e1:SetCondition(s.negcon) e1:SetCost(s.negcost) e1:SetTarget(s.negtg) e1:SetOperation(s.negop) c:RegisterEffect(e1) end --filters function s.ovfilter(c,e,tp,xyzc) return c:IsFaceup() and c:IsSetCard(ARCHE_NIGHTSHADE) and c:IsXyzType(TYPE_SYNCHRO) and c:IsXyzLevel(xyzc,4) end function s.cfilter(c) return c:IsSetCard(ARCHE_NIGHTSHADE) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end --xyz alternative limit function s.xyzop(e,tp,chk) if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end Duel.RegisterFlagEffect(tp,id,RESET_PHASE|PHASE_END,EFFECT_FLAG_OATH,1) end --negate function s.negcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if rp==tp or c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end return re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) end function s.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.Remove(g,POS_FACEUP,REASON_COST) end end function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToChain(ev) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function s.negop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToChain(ev) then Duel.Destroy(eg,REASON_EFFECT) end end