--黒魔術の秘儀 function c59514116.initial_effect(c) aux.AddCodeList(c,46986414,38033121) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetTarget(c59514116.target) e1:SetOperation(c59514116.activate) c:RegisterEffect(e1) end function c59514116.filter1(c,e) return not c:IsImmuneToEffect(e) end function c59514116.filter2(c,e,tp,m,f,gc,chkf) return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c59514116.fcheck(tp,sg,fc) return sg:IsExists(Card.IsFusionCode,1,nil,46986414,38033121) end function c59514116.rcheck(tp,g,c) return g:IsExists(Card.IsCode,1,nil,46986414,38033121) end function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk) local chkf=tp local mg1=Duel.GetFusionMaterial(tp) aux.FCheckAdditional=c59514116.fcheck local res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res1 then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg2=fgroup(ce,e,tp) local mf=ce:GetValue() res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) end end aux.FCheckAdditional=nil local mg3=Duel.GetRitualMaterial(tp) aux.RCheckAdditional=c59514116.rcheck local res2=mg3:IsExists(Card.IsCode,1,nil,46986414,38033121) and Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,aux.TRUE,e,tp,mg3,nil,Card.GetLevel,"Greater") aux.RCheckAdditional=nil if chk==0 then return res1 or res2 end local s=0 if res1 and not res2 then s=Duel.SelectOption(tp,aux.Stringid(59514116,0)) end if not res1 and res2 then s=Duel.SelectOption(tp,aux.Stringid(59514116,1))+1 end if res1 and res2 then s=Duel.SelectOption(tp,aux.Stringid(59514116,0),aux.Stringid(59514116,1)) end e:SetLabel(s) if s==0 then e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e:SetCustomCategory(0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end if s==1 then e:SetCategory(CATEGORY_SPECIAL_SUMMON) e:SetCustomCategory(CATEGORY_SPSUMMON_RITUAL_MONSTER) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetCustomOperationInfo(0,CATEGORY_SPSUMMON_RITUAL_MONSTER,nil,1,tp,LOCATION_HAND) end end function c59514116.activate(e,tp,eg,ep,ev,re,r,rp) if e:GetLabel()==0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e) aux.FCheckAdditional=c59514116.fcheck local sg1=Duel.GetMatchingGroup(c59514116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c59514116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end aux.FCheckAdditional=nil elseif e:GetLabel()==1 then ::rcancel:: local mg=Duel.GetRitualMaterial(tp) aux.RCheckAdditional=c59514116.rcheck Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,aux.TRUE,e,tp,mg,nil,Card.GetLevel,"Greater") local tc=tg:GetFirst() if tc then mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc) if tc.mat_filter then mg=mg:Filter(tc.mat_filter,tc,tp) else mg:RemoveCard(tc) end aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Greater") Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local mat=mg:SelectSubGroup(tp,aux.RitualCheck,true,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Greater") aux.GCheckAdditional=nil if not mat then aux.RCheckAdditional=nil goto rcancel end tc:SetMaterial(mat) Duel.ReleaseRitualMaterial(mat) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end aux.RCheckAdditional=nil end end