--魔界劇団の楽屋入り function c59057953.initial_effect(c) aux.AddSetNameMonsterList(c,0x10ec) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOEXTRA) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,59057953+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c59057953.condition) e1:SetTarget(c59057953.target) e1:SetOperation(c59057953.operation) c:RegisterEffect(e1) end function c59057953.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_PZONE,0,2,nil,0x10ec) end function c59057953.filter(c) return c:IsType(TYPE_PENDULUM) and c:IsSetCard(0x10ec) end function c59057953.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local g=Duel.GetMatchingGroup(c59057953.filter,tp,LOCATION_DECK,0,nil) return g:GetClassCount(Card.GetCode)>=2 end Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,2,tp,LOCATION_DECK) end function c59057953.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c59057953.filter,tp,LOCATION_DECK,0,nil) if g:GetClassCount(Card.GetCode)<2 then return end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(59057953,0)) local tg1=g:SelectSubGroup(tp,aux.dncheck,false,2,2) Duel.SendtoExtraP(tg1,nil,REASON_EFFECT) end