--created by Meedogh, coded by Meedogh & Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,1)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e3:SetCode(EVENT_DESTROYED) e3:SetTarget(s.sptg) e3:SetOperation(s.spop) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTargetRange(1,0) e4:SetTarget(s.sumlimit) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_GRAVE) e5:SetCost(s.atkcost) e5:SetTarget(s.atktg) e5:SetOperation(s.atkop) c:RegisterEffect(e5) end function s.sumlimit(e,c) return c:IsLocation(LOCATION_EXTRA) and not c:IsType(TYPE_BIGBANG) end function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function s.spfilter(c,e,tp) return c:IsSetCard(0xCF11) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.lvop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g2=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local tc=g2:GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENSE_FINAL) tc:RegisterEffect(e2,true) Duel.SpecialSummonComplete() end end function s.filter(c,e,tp) return c:IsCode(81450658) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function s.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if #g>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function s.cfilter(c,tp) local lv=c:GetLevel() return lv>0 and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil,tp) and e:GetHandler():IsAbleToRemoveAsCost() end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp) Duel.Remove(g+e:GetHandler(),POS_FACEUP,REASON_COST) e:SetLabel(g:GetFirst():GetLevel()) end function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil) end function s.atkop(e,tp,eg,ep,ev,re,r,rp) local lv=e:GetLabel() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(lv*100) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetValue(lv*100) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end end