--Mysterious Ball function c53313903.initial_effect(c) --spsummon proc local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(53313903,0)) e0:SetType(EFFECT_TYPE_FIELD) e0:SetCode(EFFECT_SPSUMMON_PROC) e0:SetProperty(EFFECT_FLAG_UNCOPYABLE) e0:SetRange(LOCATION_GRAVE) e0:SetCountLimit(1,53313903) e0:SetCondition(c53313903.spsumcon) e0:SetOperation(c53313903.spsumop) c:RegisterEffect(e0) --multi attack local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DECKDES) e1:SetDescription(aux.Stringid(53313903,1)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1,53323903) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c53313903.distg) e1:SetOperation(c53313903.disop) c:RegisterEffect(e1) --place pandemonium monster local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(53313903,2)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCountLimit(1,53333903) e2:SetCondition(c53313903.thcon) e2:SetTarget(c53313903.thtg) e2:SetOperation(c53313903.thop) c:RegisterEffect(e2) end --filters function c53313903.spsumfilter(c,ft) return c:IsFaceup() and c:IsSetCard(0xcf6) and c:IsType(TYPE_MONSTER) and not c:IsDisabled() and (not c:IsType(TYPE_NORMAL) or c:GetOriginalType()&TYPE_EFFECT~=0) and ft>0 end function c53313903.actfilter(c,e,tp) return c:IsFaceupEx() and c:IsSetCard(0xcf6) and c:IsType(TYPE_PANDEMONIUM) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden() and c:IsCanPlaceOnField(tp,tp,LOCATION_PANDEZONE,e,REASON_EFFECT) end function c53313903.excfilter(c) return c:GetType()&TYPE_PANDEMONIUM==TYPE_PANDEMONIUM and c:IsFaceup() end --spsummon proc function c53313903.spsumcon(e,c) if c==nil then return true end if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end local tp=c:GetControler() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) return ft>0 and Duel.IsExistingMatchingCard(c53313903.spsumfilter,tp,LOCATION_MZONE,0,1,nil,ft) end function c53313903.spsumop(e,tp,eg,ep,ev,re,r,rp,c) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectMatchingCard(tp,c53313903.spsumfilter,tp,LOCATION_MZONE,0,1,1,nil,ft) if g:GetCount()>0 then Duel.HintSelection(g) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) g:GetFirst():RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) g:GetFirst():RegisterEffect(e2) if g:GetFirst():IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) g:GetFirst():RegisterEffect(e3) end end end --multi attack function c53313903.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,5) end function c53313903.disop(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(tp,3,REASON_EFFECT) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local ct=Duel.GetOperatedGroup():FilterCount(Card.IsType,nil,TYPE_MONSTER) if ct>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END) e1:SetValue(ct-1) c:RegisterEffect(e1) end end end --place pandemonium monster function c53313903.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT))) end function c53313903.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c53313903.actfilter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil,e,tp) end end function c53313903.thop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c53313903.actfilter),tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.ActivatePandemonium(tc,tp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_DISABLE_PANDEMONIUM_SUMMON) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end