--バラムニエル・ド・ヌーベルズ local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() --spsummon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetTarget(s.thtg) e1:SetOperation(s.thop) c:RegisterEffect(e1) --release local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON) e2:SetCustomCategory(CATEGORY_SPSUMMON_RITUAL_MONSTER) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id+o) e2:SetCondition(s.spcon1) e2:SetTarget(s.sptg) e2:SetOperation(s.spop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetCondition(s.spcon2) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) c:RegisterEffect(e3) end function s.thfilter(c) return c:IsSetCard(0x196,0x197) and c:IsAbleToHand() end function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function s.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function s.spcon1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetSpecialSummonInfo(SUMMON_INFO_TYPE)&TYPE_MONSTER==0 or not c:IsSpecialSummonSetCard(0x196) end function s.spcon2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetSpecialSummonInfo(SUMMON_INFO_TYPE)&TYPE_MONSTER~=0 and c:IsSpecialSummonSetCard(0x196) end function s.relfilter(c) return c:IsReleasableByEffect() and c:IsAttackPos() end function s.spfilter(c,e,tp) return c:IsSetCard(0x196) and c:IsLevel(6) and c:GetType()&0x81==0x81 and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.relfilter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(s.relfilter,tp,0,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectTarget(tp,s.relfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetCustomOperationInfo(0,CATEGORY_SPSUMMON_RITUAL_MONSTER,nil,1,tp,LOCATION_HAND|LOCATION_DECK) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst() if tc then Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) end end end