--created by LeonDuvall, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetOperation(s.operation) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetRange(LOCATION_FZONE) e2:SetLabel(1) e2:SetCondition(s.con) e2:SetValue(1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_UNRELEASABLE_SUM) e4:SetRange(LOCATION_FZONE) e4:SetTargetRange(LOCATION_MZONE,0) e4:SetLabel(2) e4:SetCondition(s.con) e4:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x1cfd)) e4:SetValue(1) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e5) local e6=e4:Clone() e6:SetCode(EFFECT_IMMUNE_EFFECT) e6:SetValue(function(e,re) return re and re:GetHandlerPlayer()~=e:GetHandlerPlayer() and not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) end) c:RegisterEffect(e6) local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_FIELD) e7:SetCode(EFFECT_UPDATE_ATTACK) e7:SetRange(LOCATION_FZONE) e7:SetTargetRange(LOCATION_MZONE,0) e7:SetLabel(3) e7:SetCondition(s.con) e7:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xcfd)) e7:SetValue(500) c:RegisterEffect(e7) local e8=e7:Clone() e8:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e8) end function s.mfilter(c,tp,sc) return c:IsCanBeTimeleapMaterial(sc) and c:GetLevel()==sc:GetFuture()-1 and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 end function s.spfilter(c,e,tp) if not Duel.IsExistingMatchingCard(s.mfilter,tp,LOCATION_MZONE,0,1,nil,tp,c) or not c:IsSetCard(0xcfd) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_TIMELEAP,tp,false,false) then return false end local et=global_card_effect_table[c] local res=false for _,e in ipairs(et) do if e:GetCode()==EFFECT_SPSUMMON_PROC then local ev=e:GetValue() local ec=e:GetCondition() if ev and (aux.GetValueType(ev)=="function" and ev(ef,c) or ev==SUMMON_TYPE_TIMELEAP) and (not ec or ec(e,c)) then res=true end end end return res end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.GetFlagEffect(tp,id)>0 then return end local mg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_EXTRA,0,nil,TYPE_TIMELEAP) for tc in aux.Next(mg) do local ef=Effect.CreateEffect(c) ef:SetType(EFFECT_TYPE_SINGLE) ef:SetCode(EFFECT_IGNORE_TIMELEAP_HOPT) ef:SetReset(RESET_EVENT+RESET_CONTROL) tc:RegisterEffect(ef) end local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp) if #g>0 and Duel.SelectEffectYesNo(tp,c) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sc=g:Select(tp,1,1,nil):GetFirst() mg:RemoveCard(sc) local tl=Duel.GetFlagEffect(tp,828) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SPSUMMON) e1:SetOperation(function(ef,p,tg) if tg:GetFirst()~=sc then return end if tl==0 then Duel.ResetFlagEffect(tp,828) end sc:ResetEffect(RESET_CONTROL,RESET_EVENT) e1:Reset() end) Duel.RegisterEffect(e1,tp) Duel.SpecialSummonRule(tp,sc) if Duel.SetSummonCancelable then Duel.SetSummonCancelable(false) end Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1) end for tc in aux.Next(mg) do tc:ResetEffect(RESET_CONTROL,RESET_EVENT) end end function s.con(e) return Duel.GetMatchingGroup(aux.AND(Card.IsFaceup,Card.IsSetCard),e:GetHandlerPlayer(),LOCATION_MZONE,0,nil,0x1cfd):GetClassCount(Card.GetCode)>e:GetLabel() end