--Nyx, Crimson Conjurer local cid,id=GetID() function cid.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,cid.matfilter,1) --draw local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(cid.cost) e1:SetTarget(cid.target) e1:SetOperation(cid.operation) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(cid.thcon) e2:SetTarget(cid.thtg) e2:SetOperation(cid.thop) c:RegisterEffect(e2) end function cid.matfilter(c) return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_LIGHT) end function cid.thcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(Card.IsSummonType,1,nil,SUMMON_TYPE_RITUAL) end function cid.thfilter(c) return c:IsType(TYPE_RITUAL) and c:IsAbleToHand() end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.IsExistingMatchingCard(cid.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) if Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end function cid.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function cid.operation(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end